katana-commissionkatana commissionall prices in usd

a commissioned katana: silk wrapped grip, hammered fittings and a gold dragon painted down the blue saya.

how it gets made

  1. blockoutscale checked against the rig
  2. highpolyclean bevels, readable at range
  3. texturepbr wear where hands actually go
  4. presentstudio renders before handoff

got questions?

could bevel make something like this for my game?

yes. send a brief with your references and the team scopes it inside 48 hours, one accountable deliverable.

what would a piece like this cost?

starting prices live on the rates page. the real number comes back with your brief inside 48 hours.